Improve the speed, quality and fidelity of your organic surface modeling projects.
Provo, Utah - T-Splines, Inc., creators of precise and flexible 3D surface modeling tools with full industry standard compatibility, today announced the production release of T-Splines 2.0 for Rhino.
The 2.0 version adds several new tools and workflows to generate free-form surfaces and brings for the first time a full suite of polygonal modeling techniques into Rhino. T-Splines gives Rhino users the ability to create smooth organic shapes, edit them quickly, and export them for manufacturing directly without any remodeling.
Key Features
Create smooth organic shapes
* Box modeling tools. There are many new ways to add detail to a T-spline, including subdivide face, insert edge, delete face, weld points, extrude edge, fill hole, merging and many more.
* Simpler surfaces. T-Splines now allows triangle and other n-sided (pentagon, hexagon, etc.) faces in the model.
* Primitives. It's easy to start your T-splines models from T-spline box, plane, sphere, torus, cone, and cylinder primitives.
* Symmetry. Work on either part of your symmetric model and see the other side update in real time! Supports axial and radial symmetry.
* Thicken. Turn your T-spline surface into a solid with the push of a button using the Thicken command.
Edit surfaces quickly and easily
* Enhanced surface editing. The move, rotate, and scale manipulators feature exact numerical input, a clickable heads-up display, and other improvements.
* New grips. In addition to standard control points, T-spline models can now be directly edited using face grips, edge grips, and tangency handles.
* Hotkeys. T-Splines brings the Rhino experience to a whole new level with the introduction of hotkeys, which can be assigned to both T-Splines and Rhino commands. With one hand navigating with the mouse and the other hand calling commands through hotkeys, design time speeds up significantly.
* Smooth mode/mesh mode toggle. T-spline surfaces can now be displayed both as a boxy mesh and a smooth surface for easy and quick editing.
Export for manufacturing without remodeling
* High fidelity surfaces. T-Splines' new, smoother star points are the best of any software in its class. They yield surfaces that are more aesthetically pleasing, easier to offset (they are G1 smooth), and convert to NURBS patches without sliver surfaces.
* Full integration with Rhino. The T-Splines plugin is fully integrated with Rhino and provides a seamless user interaction between Rhino and T-Splines commands.
* 100 % NURBS Compatible. All T-spline surfaces can be exported without loss of quality to manufacturable NURBS surfaces.
“This is the most comprehensive and feature rich release in T-Splines' history” said Matt Sederberg, CEO of T-Splines. “We would like to thank all the customers that have helped us review and enhance the WIP and Beta versions over the last few months and achieve this production release milestone. For the first time ever, a full suite of box modeling tools are available fully integrated within Rhino and fully compatible with NURBS surfacing. Designers can now directly create and edit surfaces faster and quicker than ever before, with full confidence that the end result will be a smooth, gap-free manufacturable model.”
“T-Splines allows us to cross the barrier from subdivision models to NURBS seamlessly and without effort," stated Joaquin Laborda, owner of Trum Design. "We can now bring our exploratory design concepts directly to the final production model without redesign or any compromise in our aesthetic goals.”
"We continue to work closely with T-Splines in the evolution of their plugin for Rhino," added Bob McNeel, founder and president of Robert McNeel & Associates. "The capabilities of their plugin are a great addition to any designer's toolbox."
May 14, 2009
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